Table of Contents | ||||
---|---|---|---|---|
|
1.
...
Distribution
This library is available through autosyncstudio.com website.
Here There are two optionsversion:
...
Javascript module
https://vvs.autosyncstudio.com/lib/autosync-spin.
...
module.js – recommended for JavaScript frameworks or websites built with NodeJS.
Plain old JavaScript file
https://vvs.autosyncstudio.com/lib/autosync-spin
...
.js – recommended in all other cases
2. How to
...
1. Initialization
...
Use It
Import the library.
Create a
div
to use it as a container
...
and assign an
id
to it.Instantiate
AutosyncSpin
passing a config object with theid
, along with a path to spin images and a desired size.
For example:
Code Block | ||
---|---|---|
| ||
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8" /> <meta http-equiv="X-UA-Compatible" content="IE=edge" /> <meta name="viewport" content="width=device-width, initial-scale=1.0" /> <title>Example</title> <script src="https://vvs.autosyncstudio.com/lib/autosync-spin.js"></script> </head> <body> <div id="spin-360-viewer"></div> <script> const autosyncSpin = new AutosyncSpin({ id: 'spin-360-viewer', path: 'https://storage.googleapis.com/autosync-tire-_tires/_spins/06026e3d311e72c7df6193ba5efd5f2e', size: 500, }); </script> </body> </html> |
...
AutosyncSpin config object parameters:
id
– The id assigned to the container.
...
path
– An absolute URL (or a relative path under the same domain) where images are stored. All the images used for this library
...
must be named from 1 to (24 or 36) and
...
be
...
2. Methods
This library comes with some util methods that can be used to interact with the content showed.
...
createCanvas(containerId: String): This method is used on the constructor to create all. If you want to change the container to other DIV you can use this method. This method has a required paramether, containerId is required and should be a String.
...
in WebP format.
...
SIZE: Is the size wanted for the viewer the size will be set on pixels.
size
– The desired size of the viewer(in pixels).
3. Method Reference
The library comes with utility methods to interact with its rendered content.
createCanvas(
Status colour Red title REQUIRED containerId
: string) – Change container providing a new element ID.setPath(
Status colour Red title REQUIRED path
: string) – Change the path or URL where images are stored.
...
To take effect,
reload()
must be called.setSize(
Status colour Red title REQUIRED size
:
...
number) – Change the size
...
of the viewer and the container.
...
To take effect,
reload()
must be called.showError(
val
: boolean) – Show/hide an error message when loading images fails.reload()
...
– Reset all the variables used to set
...
state (
...
excluding path and size), and
...
load again the viewer.